Game similar to Gin Rummy

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • paulnelson
    Inactive
    • Jun 2022
    • 103

    Game similar to Gin Rummy

    I'm curious to see if this game was invented by my family. We've played it for as long as I can remember. We call it 'bitch and gripe' because after a belly full of booze, that's what the game comes to 😂 We would also call it 'May I' when there is young kids around. Also sorry for a long one post, I've put the full details to the game. Maybe you and your friends/family can enjoy this one and let me know if this game has another name and if you've played it too.

    So the basic rules are, you want to end the game with the least amount of points. 3 through 7 are worth 5 points 8 to king are 10 points. 2s and jokers are wild cards which may substitute for any other card and are worth 20 points. Aces are also worth 20 points and can be both high or low, but not both in the sense of a "run", more info below.

    You play with 2 decks and have a series of rounds where you have to get the combination of runs and sets appropriate to the round. A run is a straight flush of 4 cards, 3, 4, 5, 6 of clubs for example. The run can't go from K, A, 2, 3. A set is 3 of a kind, any suit. You are not limited to 4 to a run and 3 to a set. If you have more that fit, the better your odds of winning. This is just the minimum required.

    Each round you are dealt one more card than the previous and the combination of runs and/or sets will always be worth one less than the hand you were dealt.

    After the cards are dealt one card is turned over to the discard pile. To start your turn you must draw a card, from either the discard pile or the deck. Before you draw, someone after you in the circle may ask for the discarded card, they should say "may I" (this is where the bitching and griping happens) if you want that card in the discard pile or anyone else before them does, they may object and have priority of the discarded card. But to refuse a may I, you must take the card and any "may I" will incur an additional penalty card from the top of the deck. If it is your turn, you may not pick from the discard pile if someone has "may I'd" this turn, (you cannot draw the card discarded 2 rounds ago) But if no one has "may I" you may freely draw the card the person before you discarded at no penalty. To end your turn, you must discard one card. If the discard pile is full and no cards to draw, shuffle the discard pile leaving the most recent discarded card and create a new draw deck with it.

    Once you have the combinations and only when you have all of the combinations complete, DURING YOUR TURN, you may go down and place your runs and sets on the table. If this and your discard still leaves you with cards remaining in your hand, play continues. If multiple people have placed their runs and sets on the table, during your turn, you may add to their runs and sets to discard extra cards. You can only add to another players down cards if you have yours down too. You may rearrange wild cards if you have the card that fits in its place. An example of when you can't rearrange the wild card; another player has a run of 5 6 2 8 (2 is wild) you have the 7 and are down. You move the 2 up and now it is 5 - 9. Another player cannot then move the 2 to place their 3, unless a 10 is placed first and then a 9 which you are free to then move again lower. It's less likely to happen, so generally stick which, wild cards can't be moved up and down the run. They also may not be used to be placed into another pile. You cannot move 1 card from a run to a set once it's placed. You can only add and rearrange each individual pile, not all of their downed cards.

    YOU MUST HAVE MORE NATURAL CARDS THAN WILDCARDS IN YOUR RUNS AND SETS. The exception is if you have sets of 2s but you may not have a set of jokers. 2 2 Joker is a suitable set, but usually a waste of wild cards.

    The round ends when the first player is able to place down and discard all of their cards.

    At the end of each round, each player adds the value of their cards remaining in hand, not including cards that have been placed on the table. (Card points values at the top)

    The guide for each round is as follows. You start with: 6 cards and have to get a set of 5. 7 cards - 2 sets of 3. 8 cards - 1 run and 1 set. 9 cards - 2 runs of 4. 10 cards - 3 sets. 11 cards - 2 sets and 1 run. 12 cards - 2 runs and 1 set. 13 cards - a run of 6 and 2 sets.

    With the last round, to go down, you must go down and out and YOU CANNOT DISCARD. The card you draw must belong to your run or sets.

    The last thing to do is tally all the points and see who's the winner. We also included a rule that if you end the game exactly on 500 points, you automatically win. But this is optionally and also unlikely ultimate rummy hack mod apk download. But still fun if you get behind by quite a bit.

    If you read all of this, enjoy the game. It takes about an hour and a half to 2 hours and is best enjoyed with 4 to 7 people. It's an absolute blast!
  • ChristopherOmeara
    Junior Member
    • Feb 2023
    • 1

    #2
    Hi there, thanks for sharing this information with us. I also love to play online real money and I always use this https://casinosters.com/bonus-boss-casino/ website where I find the best reviews for online real money gaming sites and it helps me a lot in choosing one of those online real gaming sites.

    Comment

    • katyswift468
      Junior Member
      • Mar 2023
      • 9

      #3
      With its accurate and detailed directions, you can easily find your way around town or plan your next road trip. Mapquest Directions

      Comment

      • Liliana
        Junior Member
        • Jul 2023
        • 1

        #4
        If you enjoy Gin Rummy, you might also like a card game called "Rummy 500." It shares some similarities with Gin Rummy but adds a twist. In Rummy 500, players aim to form sets and runs of cards to score points. The game involves strategic decision-making and careful planning to create the most advantageous combinations. It's a fun and challenging game that can be played with two to eight players, making it great for both small gatherings and larger groups. Give Rummy 500 a try if you're looking for a game that combines skill, strategy, and a touch of luck.

        Comment

        Working...